Playful strategies and their contribution to the generation of new knowledge in university students
Keywords:
cognitive ability, game, thinking style, university gamificationAbstract
The purpose of this article is to characterize the playful strategies that can be used to generate new knowledge among university students. The Desk Research methodology was used to review studies related to aspects that can promote knowledge generation, as well as to identify characteristics present in playful strategies that can facilitate the development of cognitive abilities and thinking styles in university students. It was determined that the application of playful strategies is indeed adequate for developing research skills and abilities in university students due to the training generated by repeating activities related to their future professional practice, in a motivating and low-stress environment.
Downloads
References
Ballesteros, O. P. (2011). Play as a teaching strategy for the development of scientific skills. Faculty of Sciences.
Belousova, A. (2014). Thinking style as a factor of variable cognitive education. Procedia-Social and Behavioral Sciences, 149, 97-101. https://doi.org/10.1016/j.sbspro.2014.08.167
Bijwaard, G. E., van Kippersluis, H., & Veenman, J. (2015). Education and health: the role of cognitive ability. Journal of Health Economics, 42, 29-43. https://doi.org/10.1016/j.jhealeco.2015.03.003
Calle, M., León, J., & Andrade, J. (2016). A case study of gamification in university teaching of marketing and strategic management.Success factors for university students and tools to achieve them, 26.
Cicutti, B., Asorey, G., Valderrama, A., Deulofeu, G., Ivelic, I., Corvalan, J., . . . Borrachia, A. (2019). A&P Research Learning by Doing/Researching Practices: UNR Editorial A&P publications.
Cuadrado, B. (2019). Gamification of accounting courses in university education. Retrieved from https://n9.cl/2mk5
David, J., Blasco, M., Machado, L., & Conde, L. (2006). Opening the game.
De Rincón, A. (2005). Academic performance in mathematics in university students. Educational meeting, 12(1).
García, J. (2004).Environment with technological resources scenarios for the construction of pedagogical processes.
Hernández, H. (2015). Play in the engineering classroom. A review of experiences. Engineering, Mathematics and Information Sciences Journal, 2(3).
Hidalgo, Y. Q., Sánchez, J. I. R., Callejas, T. W., & Sabates, H. R. R. (2019). Psychological actions for tactical thinking development on solving tasks in school volleyball. International Research Journal of Management, IT and Social Sciences, 6(6), 128–134. https://doi.org/10.21744/irjmis.v6n6.784
Lozada-Ávila, C., & Betancur-Gómez, S. (2017). Gamification in higher education: a systematic review. Engineering Magazine, University of Medellin, 16(31), 97-124.
Méndez, G. C., & Monzón, D. M. (2019). Phonological awareness: A playful proposal for its strengthening.
Moretta, Y. (2018). Thinking styles, epistemological approaches, and the generation of scientific knowledge. Spaces Magazine, 39(51), 18.
Nazarko, J., & Kuźmicz, K. A. (2017). Introduction to the STEEPVL analysis of the New Silk Road Initiative. Procedia Engineering, 182, 497-503.
Padrón, J. (2008). Thinking styles and social exclusion. EntreCiencias, Multidisciplinary Scientific Journal of CDCHT-UNESR, 1(1), 117-148.
Padrón, J., & Camacho, H. (2000). What is research? A response from the epistemological approach of critical rationalism.Telos: Journal of Interdisciplinary Studies in Social Sciences, 2(2), 314-330.
Pérez-Rodríguez, J. A., Rodriguez Borges, C. G., Pérez, A. V., & Bowen, C. A. (2020). Emulation of System as Strategy for Teaching of Mechanical System. International Journal of Psychosocial Rehabilitation, 24(2).
Pérez-Rodríguez, J. A., Rodríguez, C. G., Rodríguez, M., & Villacreces, C. F. (2020). Maker spaces: A motivational tool for electrical engineering students at the Technical University of Manabí, Ecuador. Spaces, 41(02).
Piaget, J. (1978). Balancing cognitive structures: a central problem of development.
Revelo-Sánchez, O., Collazos-Ordóñez, C., & Jiménez-Toledo, J. (2018). Collaborative work as a didactic strategy for teaching/learning programming: A systematic literature review. TecnoLógicas, 21(41), 115-134.
Rodríguez Ávalos, D. E. (2019).Guide to playful strategies for developing the area of language comprehension and expression in children in initial II at the “Chillanes” educational unit, 2017-2018 school year. Master's Degree in Early Childhood Education.
Rodriguez-Borges, C. G., Pérez-Rodríguez, J. A., Lituma, E. D., & Perez, A. B. (2020). Software Development for Transformer Model Supporting Significant Learning Electrical Machines. International Journal of Psychosocial Rehabilitation, 24(2).
Sánchez, M. (2007). Best Practices in Creating Serious Games (Reusable Learning Objects). Paper presented at the SPDECE.
Sternberg, R. J. (1999). Thinking styles: Paidos Iberica, Editions S. A.
Stöcker, K. (1964). Principles of modern didactics: Hat Buenos Aires, Argentina.
Torres, L. M. (2019). The importance of play as a didactic strategy in the teaching and learning process in higher education.
Urh, M., Vukovic, G., & Jereb, E. (2015). The model for introduction of gamification into e-learning in higher education. Procedia-Social and Behavioral Sciences, 197, 388-397. https://doi.org/10.1016/j.sbspro.2015.07.154
Valadez, M. (2009). Learning styles and thinking styles: conceptual clarifications.Education and Development, 11, 19-30.
Vigotsky, L. (1979). The development of higher psychological processes: Barcelona: review.
Published
How to Cite
Issue
Section
Copyright (c) 2025 International research journal of management, IT and social sciences

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Articles published in the International Research Journal of Management, IT and Social sciences (IRJMIS) are available under Creative Commons Attribution Non-Commercial No Derivatives Licence (CC BY-NC-ND 4.0). Authors retain copyright in their work and grant IRJMIS right of first publication under CC BY-NC-ND 4.0. Users have the right to read, download, copy, distribute, print, search, or link to the full texts of articles in this journal, and to use them for any other lawful purpose.
Articles published in IRJMIS can be copied, communicated and shared in their published form for non-commercial purposes provided full attribution is given to the author and the journal. Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
This copyright notice applies to articles published in IRJMIS volumes 7 onwards. Please read about the copyright notices for previous volumes under Journal History.










